The human being—and all elements—must be viewed as follows:
– Firstly, as an image belonging to the imagination of the entity E⁰.
– Secondly, as an element within the History constructed by the imagination of entity E⁰—an element to which this imagination has assigned a specific Role.
The framework for the human being can be expressed as follows:
1st = (Image = an element of E⁰’s imagination) —–> 2nd = (Role = an element of History).
REGARDING THE IMAGE:
When the imagination of entity E⁰ decides to create an image, if that image proves satisfactory to entity E⁰, it may—or may not—reappear in other Histories, through different assigned Roles.
In any case, it is preserved.
If the created image is not satisfactory, it is not preserved and ceases to exist.
REGARDING THE ROLE:
When History creates a Role that is « bad » (unsatisfactory), that Role will disappear; however, the image—provided it is satisfactory—will be preserved.
Etc…
It is important to distinguish between the imagination of entity E⁰ and the Histories created by that imagination.
Thus, a human being is an Image that sustains a Role.
When the image is satisfactory, the human being is preserved, regardless of whether the Role itself is satisfactory.
Otherwise, the image ceases to exist.
A human being is considered unsatisfactory when they cause the deterioration of a satisfactory Role. When a Role is not satisfactory, it disappears; however, the human being is preserved if they succeed in improving that Role.
Otherwise, both disappear.
NOTA BENE 1:
The construction of the images that support a Role within a Story should be viewed as assemblages—combinations of fundamental, underlying images.
For instance, one should consider the human being to be a combination of such fundamental images, structured specifically to adapt to a precise Role within a given Story.
NOTA BENE 2:
It is important to understand that, in reality, images derived from an unsatisfactory combination never vanish permanently from the memory of the Entity E⁰.
Rather, these images are dismantled, and their constituent elements are relegated back into the memory of E⁰, where they remain available for future use.
It is the combination itself that becomes obsolete, not the individual elements that compose it.
To be continued…
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